Ncaa football 2008 game cheats




















No Cyberpunk? No Problem! Can Gamers Really Trust Facebook? Let's Face It Super Mario is Perfect! More Special Features Do you like video games more now or sometime in the past? I enjoyed video games much more in the past. Games are the best they've ever been! View Poll History. Follow cheatcc. Top Stories. All rights reserved. Simply write down the answers or keep a laptop handy, where the answers can be quickly researched on the internet.

If you're looking for an edge in a close game or at anytime, really , try moving your best receiver to the number three spot on your depth chart. This will only work in a three or more receiver set, but if you manage to do this, your best receiver will sometimes be covered by a weaker linebacker, cornerback, or safety. To use injured players while in Dynasty Mode, simply start the game as normal and play through the first kickoff, pausing the game and restarting thereafter.

This will restart the game, and miraculously, your injured players will be able to play. This has only been verified on the PS2 version. So, for instance, if you need a boost to your player's GPA, choose to go study with a tutor. This will increase your test scores, and eventually, your GPA will increase. You could also choose to study on your own, which will give you possible questions and answers on your tests.

Simply write down the answers or keep a laptop handy, where the answers can be quickly researched on the internet. If you're looking for an edge in a close game or at anytime, really , try moving your best receiver to the number three spot on your depth chart.

This will only work in a three or more receiver set, but if you manage to do this, your best receiver will sometimes be covered by a weaker linebacker, cornerback, or safety. Stay in zone if you think opponent may run. Five defensive backs to cover the pass with three linebackers available to cover run or provide additional pressure on quarterback. Better for team with strong linebackers and secondary and weaker line.

Unless you use some LBs or DBs blitzing, the three-man line may not adequately pressure the quarterback. Can be vulnerable to inside runs with the lack of line defense. Nickel Normal, Strong, , , Five defensive backs. Added defensive back to protect against the pass.

Use against 3 WR sets. Other nickel formations add additional linebackers if your group is particularly skilled or deep. More vulnerable to run plays. Defensive backs are generally worse tacklers.

Dime Normal, Six defensive backs. The removes a defensive lineman and adds a second linebacker. Strongest against the certain passing situations. Six defensive backs can cover a lot of area, particularly in zone. Use against four and more WR sets. Watch for a run audible at the line and beware of quarterback scrambles, especially if your defensive backs are in man coverage and moving away from line of scrimmage. Quarter 3 Deep Seven defensive backs. When you're certain your opponent is going to pass!

With so many defensive backs, you are vulnerable to an unexpected run play. But often you will be in long yardage situations anyhow. Use defensive package to substitute specific position players into the defense quickly. This is especially useful if a base defensive removes a specific defender and you'd rather keep that player in the game perhaps he's an impact player or already motivated. This list below reveals some of the more frequent defensive packages and explains their use.

If an opponent is running or passing heavily to one side to avoid your impact or motivated player, flip them! Those players covering the left side of the field will now cover the right once swapped.

Important if that's an impact or motivated player you'd rather have in the current formation. Useful if that's your impact or motivated player. Also appears in defense. Big Nickel : Uses two strong safeties instead of a third cornerback in Nickel defense.

There's also Safety NB nickelback , which is similar. SS in : Inserts strong safety instead of the free safety. FS in Goal Line : Inserts free safety instead of strong safety. LB Ends : Positions linebackers at the end of the line.

Good for teams with depth at the position. Quarter : A Dime defense with quarter personnel extra defensive back. NCAA Football 08 exchanges last season's momentum feature for a new motivation gameplay element.

In regards to the defense, if a defender makes a big play—a key sack, big hit tackle, turnover, etc—he may gain motivation bonus.

As the player continues to make big plays, he'll eventually become "motivated" or essentially "in the zone". You can check your defenders' motivation level using the "Coach's Camera" and moving the right thumb stick. Players with lit circles underneath their feet have gained motivation bonus; a flaming circle underneath a player indicates that the player has become fully motivated. A motivated player gains stats and—in general—performs better than his base counterpart. He'll tackle better, recognize plays quicker, and pursue ball-callers faster.

Take advantage of player's gaining motivation or fully motivated players by keeping them on the field by calling particular defensive formations or using packages to keep the defender on the field. You can also allow that player to have "more responsibility" defensively. For instance, if you have a motivated safety, you could call defenses that either leave him alone in zone coverage or even use him to blitz the quarterback.

A motivated corner could be left in man-to-man coverage instead of having to call safer zone defenses. A motivated linebacker could blitz and apply additional pressure on the quarterback. Motivated players also provide motivation boosts to nearby defenders. Tip: Whether you're playing a computer or human opponent, wait until you see the offensive personnel before selecting your defensive formation. For example, a higher number of receivers require a greater number of defensive backs to defend them.

Against human opponents, consider the offense's play-calling tendencies. What offensive personnel mean run plays or pass plays? Is your opponent running out of typical pass formations and vice versa? Tailor your defensive formation calls to counter; such as using a Nickel with the defensive backs to cover the pass but linebackers to stop a run.

Impact players are basically your team's three top players; an impact player could be on offense, defense, or special teams. A star underneath the player's feet indicates impact player status. Like with motivated players, use formations and defensive packages to keep your impact defenders on the field as frequently as possible.

These are your top defenders; executing a strong defense means keeping your top defenders on the field making big plays. Even after the choosing your defensive personnel, formation, package, and play-call, there are still adjustments that can be made before the offense begins its play.

Make these adjustments to better counter what you expect from the offensive play call. Perhaps you expect the offense to run up the middle out of the called formation, toss a pass to the running back or fullback in the flat, or test your defenders on the deep pass. You can perform a lot of defensive adjustments and audibles before the snap—if there's time because the computer snaps the ball pretty quickly and most human players probably give you the time to start alter coverage for each defender!

There are plenty of defensive adjustments that can be made at the line: you can alter the position of defenders, make them blitz, or hot route them into specific coverages. Defensive linemen and linebackers can shift left, right, spread, or pinch the middle.

Shift these players if you expect your opponent to run outside either left or right or up the middle. If your opponent has a tendency to always run to the left, shift your defensive linemen and linebackers to protect the outside left running lanes. Once shifted you can also change the direction of the defensive line or linebackers' initial push against the offensive line by crashing to the right or left or outside or jamming the middle.

Disrupting the offensive line's blocking scheme could open holes for your linebackers to make a quick tackle against the vulnerable ball carrier.

You can also make several adjustments to linebacker assignments. You can call off linebacker blitzes instantly changing their assignment to a zone defense ; blitz all of your linebackers; or blitz with an outside linebacker. Once again you should make these decisions based on the expected offensive play.

If you expect a quick pass, you may want to call off your linebacker blitz to try and guard the passing lane against the quick strike.

If your opposing quarterback lacks protection, consider changing a linebacker's assignment to a blitz and put pressure on the quarterback's upcoming throw. Sweeping audible changes can also be made to your cornerbacks and safeties. Play bump-and-run press coverage against the opposing receivers; this is a good move if you have strong cover corners with high press ratings if they're motivated, it's even stronger.

Pressing the offense's receivers can disrupt the timing on quick passes but could leave deeper strikes open if your corners aren't quick enough to play the opposing receiver man-to-man.

Alternatively, you can back the secondary off if you're protecting against the deep pass—perhaps it's 3rd and long to go or you're up by a few touchdowns and don't want to give up the easy touchdown. Tip: Additional defensive adjustments include shifting safeties, man align position defender against assigned receiver , and show blitz.

By showing blitz, you move more defenders close to the line. It's very aggressive but also vulnerable to inside throws; in show blitz, defenders aren't in the best position to defend their man and must recover as the play begins.

Highlight a specific defender and use hot routes to alter that specific defender's assignment. Order a blitz, put the defender in man coverage against a specific receiver, spy against the QB, or place a defender in a variety of zone coverage. For example, if your opponent is continuously burning you with passes to the running back or fullback or in the flat, use the hot routes to place an outside linebacker in a flat zone. Note that you can also use hot routes for defensive linemen, putting them in zone coverage or even QB spy to help protect against scrambles.

The final stage of executing your defense is after the snap of the ball. You may have called the perfect defensive formation and package and made excellent pre-snap adjustments, but if you fail to capitalize on your motivated defenders, deflect a pass, or make a tackle you still may give up big yardage and big plays.

This section provides additional tips on selecting and executing defensive plays. Consider your chosen team's defensive strengths as you call formations and packages.

A team with a stronger linebacker group than secondary could be stronger in defenses than constant Nickel or Dime. If you have a strong secondary, you can play more man-to-man coverage generally better against the pass instead of the safer, and often more vulnerable, zone coverage. Deciding which defender to control isn't an exact science. Some players prefer a strong defensive lineman using power moves to try and put quick pressure on the quarterback.

Other players take control of the free safety to disrupt passing plays or charge the line as a run stopper. Be wary of your selected defender's assignment. If he's in zone coverage than that defender is assigned a portion of the field; if you run out of it, you could leave field open for an easy pass.

Try the middle linebacker in a QB spy or middle zone coverage. You're in position to stop running plays and can quickly move in or out to disrupt passing lanes.

Enhance your pass rush by jumping the snap. Press the left trigger at the exact moment you believe the offense will hike the ball. If you're too early, your linemen could jump offside and receive a penalty flag. If you're exact "Successful Jump" appears onscreen , the defensive line and blitzing defenders could gain an advantage over the offensive protection and have a better shot of pressuring the quarterback or disrupting a running play. Watch for the auto-motion plays; the ball is snapped at the end of the player's motion, perfect timing for jump the snap.

Tip: Monitor your motivated players using the coach's cam. Players gain more motivation from big plays when they're under your control. Making a user sack, tackle, or interception pays off with increased motivation. Make sure you keep motivated—and especially in the zone players—on the field. You may want to send a linebacker in the zone on a blitz or leave an in the zone corner in man-to-man coverage. Become an unpredictable defense by mixing up your blitzes.

Blitz from the linebacker position or the corner or even from the safety position but don't blitz the same defender every play. Don't allow your opponent to grow comfortable in the pocket; if your opponent knows where the pressure is coming from every down, he can adjust offensive play-calling accordingly. Use pre-snap defensive adjustments and hot routes to alter positioning and blitzes to further add unpredictability.

The key is to maintain pressure on the opposing offense; be aggressive and force the opposing quarterback into quick throws and bad decisions. If the opposing offense focuses on a particular receiver, use double coverage—either through defensive play-calling or hot routes—to double team the particular receiver.

Force your opponent to make tough throws into tight coverage or have to look elsewhere to throw the ball. Pull off a defensive linemen and move into the passing lane toward that receiver if drastic, triple-team measures are required. Going for the big hit could cause a game-changing turnover but it's also a risky move. Containment is often better in the long run.

Use defenders to force the opposing runner toward additional defensive help usually toward the inside of the field. Go for the big hit if you have further help nearby—help that could make the tackle if you happen to miss the big blow.

Dealing with scrambling quarterbacks is a challenge, especially when facing a human opponent online. Be prepared for a lot of West Virginia. Quarterback scrambling is a favorite tactic of online players—expect to see plenty of West Virginia opponents! Defending the quarterback scramble is certainly a challenge.

You must defend against quarterback runs, option possibilities, and finally the quarterback scrambling around behind the line then eventually passing deep downfield to scattered receivers. Put pressure on scrambling quarterbacks by blitzing from the corner faster than linebackers or safeties. Control a defender on the opposite side. Try to contain the quarterback from the run then be prepared to defend the pass once it's thrown.

Mix up your blitzes so the opposing scrambler doesn't know which way would be best to maneuver. Defensive formations refer primarily to the on-field personnel. Additional defensive backs—basically more team speed and coverage ability—are needed against likely passing situations. It's possible to call Nickel or Dime personnel but then use a formation audible to switch into a defense you prefer.

You gain the benefits of your preferred defense with the personnel required to defend the offense's expected play. Key statistics include strength, tackle, hit power, power moves, finesse moves, and block shedding. Key statistics include speed, strength, tackle, hit power, block shedding, pursuit, and play recognition.

Cornerbacks are your first line of defense against an opponent's aerial assault. Key statistics include speed, jumping, press, play recognition, man coverage, and zone coverage. Safeties provide assistance in both defending the pass and defending the run: these are your team's heavy hitters. Key statistics include speed, tackle, hit power, press, pursuit, play recognition, man coverage, and zone coverage.

Create your own prospect, compete in your high school playoffs, and attend signing day to become the next big thing in college football. NCAA Football 08's campus legend mode lets you take control of your favorite position player, attend practices, complete events do you play in a pick up basketball game or stay home and do your classwork?

This section provides some tips on becoming the next campus legend. Character creation is your first decision in campus legend. Do you want to be a scrambling quarterback or pocket passer? How about speed running back or a power running back?

Or forget offense completely and play on the defensive side of the ball, as a lineman, linebacker, cornerback, or safety? Consider your choices carefully, especially concerning the skills of your player. A power back will have greater break tackle and trucking abilities but lack outside speed. You won't have control over play-calling, though the AI seems to mix inside and outside runs. Create your character's size, look, and background before venturing into your high school state playoffs.

Campus Legend is unique because gameplay is focused on your character. If you've chosen to play a running back, the camera sits just behind your player. You'll spot the offensive linemen opening holes hopefully! Not much different than the actual gameplay camera. However, choosing a position such as a wide receiver or cornerback offers a unique experience. One of the Xbox achievements is creating a 5-star prospect.

After each high school playoff game, your game statistics are presented along with a notification of which college scouts attended the game. A star rating at the top reveals your caliber. The greater the stars, the more college scholarships you will be offered and generally better potential playing time.

Game performance determines your rating. Make big plays, rack up yardage, and impress the scouts. Capitalize on your opportunities. You must win your state championship and if these conditions are met, you may become the 5-star prospect. Campus Legend mode lets you build a college superstar from the ground up. The Legend Meter tracks your status. After the high school playoffs, it's off to signing day. Scan the list of college scholarship offers. These reveal where you will fit in with the team.

At some of the top 25 schools you may be 4th or 5th deep on the depth chart and have to work your way up to see playing time. At smaller schools, you may be 2nd string or game ready immediately. Your play at practice determines how quickly you move up the depth chart. Frankly, it's not that difficult to rise through the ranks, especially if you're a player on offense.

Score a couple touchdowns in practice and it won't be long before you're starting. Defense is much tougher because it's harder to stand out. Choose your prospective school with this in mind. The "Legend Meter" tracks your progress throughout your career. One of the achievements is to completely fill the meter. A variety of accomplishments affect the meter, including defeating a rival, winning a championship, remaining at school for your senior year instead of going pro, popularity, and winning the Heisman trophy or other awards.

Tip: Standard gameplay tips are certainly relevant during campus legend games. As a receiver, use the catch button to better grab the ball. Monitor your player motivation status as well as the motivation of player's around you for instance, offensive linemen if you're a running back—who's blocking in the zone? As a running back or receiver, follow play design.

A running back can catch a lot of passes by scampering into the flat and calling for the ball. Know your player's abilities and best special moves for avoiding and plowing through would-be tacklers downfield. Remember controlling your campus legend is up to you!

If you're a receiver, you will be responsible for running routes, getting open press the "A" on to call for the ball , and evading defenders to the end zone. But you will also be responsible for making blocks to help out the running game. On defense you must be aware of your assignment—are you in man coverage or responsible for a zone?

Use strafe to backpedal as a cover corner. This is one of the most challenging positions in Campus Legend. Try baiting the opposing quarterback into throwing your way…just be ready to make the pick! In Campus Legend, you have no control over play-calling. You may believe the situation calls for a run but the coach has sent out a passing play. Infuriatingly, the coach has sent out that same passing play that hasn't worked yet! Furthermore, unless you're the quarterback you have no control over clock management or, unfortunately, how poor your signal caller plays the game.

And if you're a Campus Legend on offense, you'll have to sit back and watch your defense get shredded and waste a big lead in the fourth quarter. Or your kicker misses a chip shot to tie the game!



0コメント

  • 1000 / 1000